
I am doing a survey to see if anyone is interested in getting a physical copy of Colony Not Included. If you are interested, read on.
I am doing a survey to see if anyone is interested in getting a physical copy of Colony Not Included. If you are interested, read on.
In 2009, I needed to make a lot of sprites, fast.
For what I was doing with my college game dev group, I needed a program that did 3d that I could use to make animation sprites for our XNA game that we were working on. I had been using 3DSMAX (...2009, I think?) but that was not very portable. Most people in my sphere could not open .max files and so it was time to look into what was out there.
This is where my long story with Blender begins. With version 2.39.
I have been playing this game for something like 7 years. Some players have a toxic relationship with Destiny, others with Call of Duty, but mine is Unloved.
After something like 7 months of on and off work, it is done. It's been a few days since I've posted it for the world, and the response has been more than I expected (which, historically, is nothing.)
You can read that here:
I need to post more often, if for no other reason than to get used to it. Here are my thoughts on what I want to do different this year.